I’m Jessie Roy, and I write fantasy about messy people and bad decisions. Sign up, and every full moon you'll receive 1-3 minutes of news, story releases, and behind-the-scenes.
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Hi, moongazers! Here’s what’s new:
Current Phase4th Street Fantasy! The whole week before the con was one long anxiety spiral, but the panel itself was fun. Arkady Martine moderated, and I was not intimidated at all. (This is a lie. But Arkady was an excellent moderator and made it easy to talk.) The panel was about empty spaces in fiction, so I talked about the Backrooms a little, and Morrowind a lot, and afterward was accosted by someone who wanted to talk about Morrowind even more, which is its own form of success. That panel also inspired a new project, sparked partly by discussing Rose/House. Parser-based interactive fiction tends to organize itself around a map, usually indoors—a cave or house. I prefer houses, because as Rose/House says, “A room is a kind of narrative.” So I started writing a game about a professional estate liquidator forced to contend with a smart house AI. My attention narrows to a room. The Front Porch: three steps and a wrought-iron railing, a little roof to keep off rain, the white blister of an unlit lamp. You: a woman with a clipboard, black hair pulled back from your pale face. Navy blazer, dark jeans.
“2351 Pineleaf Lane?” you say.
I parse the words, query-key-value, everything in me answering at once, the answers weighted by relevance. This one’s stored in memory, actually. 2351 Pineleaf Lane: that’s me.
“Present,” I singsong through my speaker.
I'm trying something with the POV. Usually parser IF addresses the player character directly: "You are in an open field west of a white house. There is a mailbox here." Then it offers a blinking cursor: will you commit mail fraud by typing OPEN MAILBOX, or simply GO EAST to the house? But here, I want the player to act through the estate liquidator, but to receive information filtered by the AI, so we wind up controlling a character whose thoughts we can only infer. Weird! But not unprecedented. I'm hoping that gap invites the player to construct the narrative, instead of being dragged along by a character's opinions. Looking AheadBetween Viable Paradise slush, 4th Street, and the shiny new game, I barely touched Viper this month. But I picked it back up this morning, and I'm hoping to have it query-able by Halloween. My daughter starts preschool in *checks countdown app* eight weeks, and after that I’ll have two entire daylight hours every weekday to write. It’s going to be amazing. Probably not as amazing as I hope, but Halloween is four months away. Surely I can finish in four months?
Next full moon: July 29, 2026
Reading: Piranesi by Susanna Clarke - yes, it's another house story
Mood: coming off that spiral
See you next time the moon's full! |
I’m Jessie Roy, and I write fantasy about messy people and bad decisions. Sign up, and every full moon you'll receive 1-3 minutes of news, story releases, and behind-the-scenes.